We’ll, after saying nothing much since Siggraph (shortly after Pix announced they would deliver ZB 3.5 in Q4 2008 and this would finally unify the Mac and PC version.) Today, not suprisingly, they finnaly made their next announcement.
The next ZBrush version is currently in development. Information about its release date will be made available 1st Qtr 09.
Thank you for your patience
Happy ZBrushing! and Happy New Year!









Due to a lack of time, and no longer being involved with Luxology’s beta programs, I can no longer offer support for my free tools (MDD I/O and Sculpie Workbench.) Also, for pure sculpting, I recommending solutions like Silo (much cheaper and cleaner interface) and Zbrush 3 (still the best sculpting solution available despite it’s current rough edges on the Mac.) Modo seems to have headed into a more ArcViz strategy and has been putting much more time into it’s rendering side than into fixing the bugs with it’s polygon editing tools. Perhaps they’re planning to move more into Lightwave’s space, but without significant animation tools (and no sign of these on the horizon) it seems that Modo will be relegated to high performance stills and product shots, not really a production platform. Unfortunately with Cinema 4D already 64-bit, and Luxology struggling to get to 64-bit memory, I think they’re heading towards irrelevancy unless the recapture the momentum they had a mere 24 months ago. Stay tuned as we go from a buggy Modo 302 (at least for its high end features) to 401 (rumored to be in beta test.)