Rotate, Scale, Translate . . . Hike!

MDD050.png

I’ve revised my MDD Baking to allow you to bake the Rotate, Scale, and Translate tracks into the MDD file or to bake just deformations.

Get it here:

http://www.rabbitroo.com/C4D/MDDIO_050b.zip

It can be installed directly over the previous versions.

4 Responses to “Rotate, Scale, Translate . . . Hike!”


  1. 1 Blabberlicious

    Keep up the good work!
    Just made the switch to C4D, but still want to keep Lightwave’s render alive…
    BTW, I used to work for Games Workshop back in the 80’s. I was the ‘Call of Cthulhu’ editor for White Dwarf - it that means anything to you :-)

  2. 2 Kerwin

    I do indeed remember White Dwarf! :) Glad you like the plug-in!
    -K

  3. 3 ChrisC

    Hi Kerwin - thanks for the work on this so far, destined to be very useful. PSR works great. Have you managed to get a baked cloth sim out of C4D and into Modo? This would be really handy if it were possible!

  4. 4 Kerwin

    Haven’t tested cloth sim. I can’t remember if the the baked cloth sim isn’t cached in Maxon’s own format. When I get a chance I’ll try it and see if I can capture cloth sim point data.

    -K

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