Monthly Archive for February, 2007

The Haunted Palace (1963)

Theater Poster for “The Haunted Palace”I was recently asked, “do you actually like The Haunted Palace?” (referring to the 1963 Roger Coreman adaption of “The Case of Charles Dexter Ward“) The short answer is, “yes, what’s not to like?” It is well made, stars Vincent Price, has Lon Chaney, Jr. and a host of other veteran character actors and a Ronald Stein score. For marketing reasons, the film was marketed under the much more recognizable, Edgar Allan Poe by linking it to a couple lines from one of his poems (The Haunted Palace, 1839.) The story is clearly derrived from the Case of Charles Dexter Ward, though notably truncated to reduce the complexity of the story for the screen. It is an able adaption, though I miss the arcane horror of raising the ancient dead from their “essential saltes” through alchemy. Many Lovecraft fans, while pleased to see a Lovecraft-based film have critcized the film for its loose adaptation compared to Dan O’Bannon’s more faithful attempt in 1992’s The Ressurected.

Both films offer merit: Coreman’s film makes use of veteran horror actor Vincent Price as the titular character of Ward. Ressurected PosterO’Bannon brings out the grusome nature of Joeseph Curwen’s experiments in raising the dead and what “lively horror” may result from the use of “imprefect saltes.” Both films are done with care and craft of producers and directors that understand their source material and have made a deliberate attempt to get past the difficulties of interpreting the complex supernatural story to the screen. O’Bannon gives us a lot more gore for our money while Coreman makes the most of his crew of Poe-seasoned actors. I have personally seen both films several times, I always marvel at the contrast each director and writer choose to adapt the story that I am so well familiar with. (Those who know me, know that The Case of Charles Dexter Ward has long been among my favorite Lovecraft tales.)

My recommendation? See both and decide for yourself. They are both worth the price of admission and have much to offer the Lovecraft fan.

Mathue’s Engine Update

Mathue has been busy building his steam powered engine on the southwest side of the sim. Come by and see its progress as he brings to life a turn of the 20th Century classic.

Mathue’s Engine 1/24/07

Seamless Building in SL

I’ve been doing a lot of building in SL as part of the Lovecraft Forest project. One of my my favorite tools is Skidz Prims, a great little gadget by Skidz Tweak. Skidz prims supercharges your prims by adding introducing some clever scripts into the default building blocks of SL (such the cube and cylinder) which allow you to perfectly snap prims into place like magic Legos. But there’s much more! The tools allow you to copy scales and rotations of one prim to another, even switching axises as you go, with just point and click simplicity. There is even a very clever gap-mode that allows you to fill the space between two prims with a third prim by simple point-and-click. Also cool, Skid Prims wraps prims in an informative wrapper, making tweaking easier and visual alignment a snap, such as this example from a cube face:

Skidz Sample Wraper

Skidz prims is packaged as a HUD and a toolbelt which you wear. It takes a little bit of setup, and Skidz offers regular classes (usually at least two times a week) which are well worth the hour. Support is top notch and even when there is a problem, he or his assistants are quick to help. There is even a friendly in-world group you can subscribe to if you need to talk with other Skidz Prims Users.

Available from Skidz’s in-world store and from SL Exchange for L$1450 (a little more than six dollars USD.) A video of Skidz Prims in action is available here.

If you do a lot of building, do yourself a favor and pick one of these up. It will easily pay for itself on your first build.

Kerwin in Snow Crash